▣ CONCEPTTwo Fingers vs Three Fingers
Twin emissaries of the Greater Will and its abandoned shadow

Two Fingers vs Three Fingers
Metyr is named 'the mother of all Two Fingers and Fingercreepers' ; of the Three Fingers' origin the game says nothing. The Two Fingers were the Greater Will's chosen messengers: pale, finger-shaped beings housed in chapels across the Lands Between, whose words are interpreted by a Finger Reader, Enia, who introduces herself with 'I am Enia, the Finger Reader. I interpret the words of the Two Fingers'. The churches outside the Lands Between, dedicated to their teachings, send confessors out to follow their guidance.
The Three Fingers are their opposite. Mottled red, twitching, sealed beneath the Subterranean Shunning-Grounds of Leyndell, they preach the doctrine of total ending: that all life is suffering, that the only mercy is to burn the world clean. Where they are held, a merchant's note says plainly: 'Beneath Leyndell, at the very bottom lies our lord, lord of the frenzied. The Three Fingers who holds us in thrall.' Why, the game does not say. Hyetta, Shabriri, and Midra are the most visible champions of the Three Fingers' offer; each found a different way to fail or to succeed at carrying their flame.
A medallion with cerulean amber inlaid. Boosts maximum FP. The Erdtree's old sap becomes amber, treasured as the most precious of jewels in the age of Godfrey, the first Elden Lord. A primordial life energy resides inside.
Ruin Fragment blessed with an incantation of the Three Fingers. Uses FP to generate warmth, continuously restoring the HP of those who host the frenzied flame. Confers madness upon those who have not adopted the flame. Take care not to mistake this for its gentler cousin.

